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Procedure ScreenToVScreen4 (Var X1,Y1,X2,Y2:Integer)
Updates VX and VY : No
Updates Cursor Position : No
This converts screen coordinates to virtual screen coordinates.
For example, if the viewable area (screen) is from (5,5) to (84,29)
then calling
X1:=1;
Y1:=2;
X2:=4;
Y2:=4;
ScreenToVScreen(X1,Y1,X2,Y2);
will cause
X1 = 5,
Y1 = 6,
X2 = 8 and
Y2 = 8.
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Written by Dave Pearson